Games using directx 128/15/2023 ![]() If MS Makes it to where the EDGE Source Code can be loaded into the DX12 SDK, Modified and Re-Compiled in a matter of a few weeks/months at a low development cost to ED, without having to force users to upgrade from Windows 7, I'm all for having both options available. However to show I'm not pickin' on anyone, The transition to DX12 will prolly force people to Upgrade to Windows 9, which may or may not be a decent OS.ĭid you not see the uproar over 32-bit being dropped, as well as XP and the Raise of Minimum Memory? You Drop Windows Vista, 7 and 8 to force people to use Windows9 for DX 12, people will bail left and right. Low Level API is rumored to only have 10-15% Performance increase, but until I see docs, I'm calling it a gamble.ĥ. However everything else (Multi-Threaded Support for the DirectX Libraries and Call functions etc) already exist in DirectX11.Ĥ. OK, I will give MS Credit, I've seen slides of the Planned Multi-GPU Structure, No more Xfire/SLI Issues, Yes! Obviously not the new Low Level API, but Multiple GPU Support, Multiple Thread support for DirectX Functions, etc etc Most of the DirectX 12 Features they showed off at GDC Exist already in DX11, DirectX 12 is at least 3 Quarters away from having a SDK for Developers.ģ. Mantle isn't finished and none of the games using it run any better than DX11, you might get more FPS, but the Immature drivers cause problems on Mantle, so you trading off FPS for stability.Ģ. Lemme End that Pipe Dream right now for you:ġ. Yeesh, it's a good thing you guys dont run any software companies. (the Bad news is you'd have to wait for them to Mature their drivers, and both camps have issues with that stuff)ĮD hasnt even released DX11/Edge yet and everyone wants them to throw it away for DX12 or AMD Mantle already?. ![]() AMD/nVidia confirmed DirectX 12 Will Run on Fermi, Kepler, and Maxwell, and GCN1.0, GCN1.1 GPUs. ![]() My info shows that DirectX12 will most likely be exclusive to Windows 9/Xbox OneĤ. it Makes Sense for DirectX to Go Low Level.ģ. Like I Said AMD Went Low Level, OpenGL is also going low Level. DirectX 12 is just a Low Level API, to Compete with AMD Mantle, Likely it's DX11 Restructured to Communicate to Directly to the hardware. DirectX 12 isnt released yet, We have another 18 Months, and Another 7 Months Before the SDK is even AvailableĢ. Is there a chance to see a move to DX12 in DCS World this year? Huge performance gain in much easier multi CPU support and functions closer to the hardware.ġ. Microsoft has released DirectX 12 and the transition is said to be fairly easy from DirectX 11.
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